Pages: [1] |
1. Faction Warprofiteering(guide & FAQ) - in Rookie Training Grounds [original thread]
They won't turn ff on in fw cause they want fw to become the pub matches
- by Galdor Seregon - at 2013.06.06 14:58:00
|
2. Which race should I go with on respec? - in Rookie Training Grounds [original thread]
I'm torn between going amarr with high ehp and laser heat build up reduction for my Scr's or going winmatar for speed... I do like being front line but at the same time I love speed tanking and aoe attacks....
- by Galdor Seregon - at 2013.05.27 18:16:00
|
3. Recommendation for new players - in Rookie Training Grounds [original thread]
After you've picked a milita weapon you like and have skilled that to level 3, consider stopping there and putting 1 level into the weapons that don't have militia variants and playing with the standard level of those(mass driver, laser rifle, scr...
- by Galdor Seregon - at 2013.05.24 02:36:00
|
4. Weapon Damage Types and Dropsuit/Vehicle Resistances - in Rookie Training Grounds [original thread]
dev's confirmed weapon types for us: Hybrid (plasma) - assault rifle, plasma cannon, ion pistol (not yet released), shotgun Hybrid (railgun) - forge gun, sniper rifle, magsec SMG (not yet released), rail rifle (not yet released), bolt pistol (not...
- by Galdor Seregon - at 2013.05.18 14:34:00
|
5. Starting over.. (Deleting)??? - in Rookie Training Grounds [original thread]
While CCP has said its unnecessary to delete and reinstall, closed beta players learned to delete the game from the ps3 and redownload it
- by Galdor Seregon - at 2013.05.11 01:01:00
|
6. [Uprising] Which racial logi for you? - in Rookie Training Grounds [original thread]
I'm going Amarr, 3 equipment is more than enough for me, and a sidearm will be worth losing a equipment slot for that, and I got the second decade collection so I'm getting bpo's of the 3 templar suits ;) so want to skill into those suits so I'm r...
- by Galdor Seregon - at 2013.05.05 21:07:00
|
7. Why do teammates destroy turrets on our side of map? - in Rookie Training Grounds [original thread]
OB's cost 2500 war points. Destroying turrets is 100 war points per destruction, that 200(line harvest using the missile turret right off the bat) war points helps a lot early on to push for the OB, and then put a defend order on myself like my sq...
- by Galdor Seregon - at 2013.05.04 16:45:00
|
8. Tank question! - in Rookie Training Grounds [original thread]
I use a jovian power plant(passive torque) and a nitrous fuel injection(active module) to increase speed on both my lav and hav
- by Galdor Seregon - at 2013.04.04 15:54:00
|
9. Dust514.info as a resource for you - in Rookie Training Grounds [original thread]
Found this on the forums and thought it would be good on the skills page: http://i.imgur.com/vmenHZG.jpg
- by Galdor Seregon - at 2013.03.18 04:36:00
|
10. Best items to buy? - in Rookie Training Grounds [original thread]
I personally bought Bpos with my aurum(items with a blue aura to them), but I'd also go with passive skill booster as well, that along with the active you get in the merc pack helps skills out a lot
- by Galdor Seregon - at 2013.03.04 00:20:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |